I need some inspiration for the game plot for "Thaw"
- A man is awoken from cryo sleep not knowing who he used to be and why he was awoken.
- Someone maybe the authorities are on his tail and he retreats into the underworld where he assumes it is safer.
- He befriends a group of people operating above the law / below their radar.
- With their help, he pieces together his purpose and identity. All is not what it seems.
There are 6 events / quests that are turning points in the story accompanied by 12 illustrations which give clues to what to do next. The illustrations are revealed one at a time and some are lies / half-truths.
Spoiler ahead...
Thaw -he takes that name, was once a brilliant mathematician who with a bunch of physicists, increased the density of the earth's atmosphere, preventing a barrage of asteroids from destroying the planet.
He doesn't remember who he is but storms have been raging all over the world for the past 40 years and he still has his keen mathematician mind.
He tries to contact Daphne -his lover and fellow scientist who agreed to the atmospheric changes. But she has long died. So have Bob and Boris, their team.
One thing the climate change caused was the burgeoning underground trade in illegal cybernetics, drugs, and prostitution, while drones and police patrolled the 'archologies' above ground which contained, ark-like, animals and beautiful, successful people and their families.
Thaw is caught between the high life, and his friends in the underworld who helped him escape the police and he finds out that there are plans for an uprising -to overthrow the governing authorities and reverse the terraforming of the atmosphere which is stiffling.
But being his pet idea, Thaw is reluctant and tries to contrive another solution only to find himself out of favor with many. This leads to why he was thawed -to be a symbol of the authority or a leader of the underworld. He has to decide.
Yea, something like that.
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