Sunday, June 29, 2025

PSpice and Kapreka’s constant

I now also have PSpice besides my multimeter. Am designing the circuit that will, fingers crossed, turn Kapreka’s constant’s process into a computer. I have been wrong about many things at first, but through my never say die attitude, I often came up with something useful in the end. This will be later tonight. Right now, more coding.

This was last night's debugging result:

['', '', '', '', '', ''] ['', '1', '', '0', '', '']
['', '', '', '', '', ''] ['1', '', '1', '', '0', '']
['', '', '', '', '', ''] ['', '1', '', '1', '', '0']
['', '', '', '', '', ''] ['2', '', '1', '', '1', '']
['', '', '', '', '', ''] ['', '2', '', '1', '', '1']
['', '', '', '', '', ''] ['2', '', '2', '', '1', '']
['', '', '', '', '', ''] ['', '2', '', '2', '', '1']
['', '', '', '', '', ''] ['3', '', '2', '', '2', '']
['', '', '', '', '', ''] ['', '3', '', '2', '', '2']
['', '', '', '', '', ''] ['3', '', '3', '', '2', '']
['', '', '', '', '', ''] ['', '3', '', '3', '', '2']
['', '', '', '', '', ''] ['4', '', '3', '', '3', '']
['', '', '', '', '', ''] ['', '4', '', '3', '', '3']
['', '', '', '', '', ''] ['4', '', '4', '', '3', '']
['', '', '', '', '', ''] ['', '4', '', '4', '', '3']
['', '', '', '', '', ''] ['', '', '4', '', '4', '']
['', '', '', '', '', ''] ['', '', '', '4', '', '4']
['', '', '', '', '', ''] ['', '', '', '', '4', '']
['', '', '', '', '', ''] ['', '', '', '', '', '4']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', ''] ['', '', '', '', '', '']
['', '', '', '', '', 'd'] ['', '', '', '', '', '']
['', '', '', '', 'd', ''] ['', '', '', '', '', '']
['', '', '', 'd', '', ''] ['', '', '', '', '', '']
['', '', 'd', '', '', ''] ['', '', '', '', '', '']
['', 'd', '', '', '', ''] ['', '', '', '', '', '']
['d', '', '', '', '', ''] ['3', '', '', '', '', '']
['', '', '', '', '', ''] ['', '3', '', '', '', '']
['', '', '', '', '', ''] ['', '', '3', '', '', '']
['', '', '', '', '', '<'] []
['', '', '', '', '<', 'a'] ['0']
['', '', '', '<', 'a', 'b'] ['2', '0']
['', '', '<', 'a', 'b', 'c'] ['3', '2', '0']
['', '<', 'a', 'b', 'c'] ['>', '3', '2', '0']
['<', 'a', 'b', 'c'] ['', '>', '3', '2', '0']
['a', 'b', 'c'] ['', '', '>', '3', '2', '0']
['b', 'c'] ['', '', '', '>', '3', '2']
['c'] ['', '', '', '', '>', '3']
[] ['', '', '', '', '', '>']

It looked quite cool, so I saved it. Somehow, it never happened again.

Coding should go smoothly this evening. I just have to touch up the collision conditions again as they broke after last night’s additions.

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