Tuesday, November 4, 2025

I'm making a Python script adventure game for CLI...

...Based on my newly drafted design principles. And -I am stuck with some kind of prevention block. It seemed easy to start with now it's gotten very complex. I am using Visual Studio Code (Python mode) and the IDE is pretty good on an 8GB machine from 10 years ago running Ubuntu latest version.

The game is called FireArrow and is about bows and shooting arrows and a betrayal (implied from the beginning). No spoilers. I am partways thru filling out the arrays which I'm linking row by row of 8 between 8 such arrays. This ought to create enough depth.

It has no pretty pictures, just a Y/N/Back prompt. Just a proof of concept but one on a pet topic of mine so it should play pretty interesting. I don't know exactly how it ends yet.

No comments:

Post a Comment